Competition - Petrixic

Speculative evolution and forum games
Natural_20
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Re: Competition - Petrixic

Post by Natural_20 » Sat Feb 03, 2018 3:45 pm

GabrielGG wrote:
Fri Feb 02, 2018 11:09 pm
Natural_20 wrote:
Fri Feb 02, 2018 7:00 am
Tiberius wrote:
Fri Feb 02, 2018 5:50 am


Sorry about that. Recommendations for my vote?
A closed circulatory system.
Oh, sorry too. I was on vacation. Recommendations for mine too? I will read the turn description now and wait.
I recommend that you either pick someone to support or vote for some kind of fins to help us steer. Pectoral and ventral fins are particularly useful in the long run as proto-legs.
Quasar wrote:Dammit, we forgot to sell the psycho drugs and now the chickens are ODing.

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Sassy Cassie
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Re: Competition - Petrixic

Post by Sassy Cassie » Sat Feb 03, 2018 5:25 pm

A closed circulatory system
"Always trust Greeks bearing gifts. Your friendly neighborhood psycopath might be that gift."
-AΘE22
Tiberius wrote: Friendocracy? Obviously an incredibly alien and classist society. Down with the Charismatic Elite!!! Friends for Everyone!!!

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joshthehawk
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Re: Competition - Petrixic

Post by joshthehawk » Sat Feb 03, 2018 6:07 pm

Sassy Cassie wrote:
Sat Feb 03, 2018 5:25 pm
A closed circulatory system
I approve of this vote!
If I'm making a comment with this type of text I'm talking as a moderator.
Anonymous wrote:And those who were seen dancing
where thought to be insane
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GabrielGG
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Re: Competition - Petrixic

Post by GabrielGG » Sat Feb 03, 2018 10:12 pm

Vote: pectoral fins.
I like potatoes.

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Alpha
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Re: Competition - Petrixic

Post by Alpha » Mon Feb 05, 2018 6:59 am

Votes are locked.
My Major Competitions:
Droetis
Charbiss
Petrixic

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Alpha
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Re: Competition - Petrixic

Post by Alpha » Sat Feb 10, 2018 3:24 am

TURN 7
Years passed since evolution of Eukaryotic life: 1.65 billion (50 million since last turn)

WORLD:
Image

PLANET DESCRIPTION: In a solar system similar to our own, there is a small planet approximately 80% the size of Earth, known as Petrixic. Aside from this it is practically identical in terms of composition, and is located within the goldilocks zone. It has a 20 hour day/night cycle, and takes approximately 400 of its days to orbit its sun. It has one tidally locked moon which is the same proportion as Earth's moon in terms of its size relative to Petrixic. It is highly tectonically active and has a thick ozone layer, allowing the land to be colonized by plants (however no land animals have yet appeared).
This planet has evolved structured multicellular organisms, and is currently in the end of their own Cambrian explosion, characterised by the rapid diversification of animals to fill new evolutionary niches. However, no animals have arrived on land yet.

PLANT LIFE: Two major plant groups have now taken over the land (and some have even migrated back into the sea). They are the Monocaulae and the Polycaulae. Monocaulaue have a single fibrous stem from which spirally branches sprout, similar to a tree, and predominantly grow vertically in nature. They only use seeds to grow, however since the land is unpopulated by animal life they primarily use methods such as wind dispersal or floating if located near waterbodies (similar to how a coconut floats in water). Members of this group have formed the first tree-like organisms on Petrixic, and a new age of large forests and jungle have emerged on the land. Polycaulae are made up of plants that generally spread horizontally rather than vertically, and have multiple stems (mostly non-woody) that spread mostly via underground runners, creating large areas dominated by a single plant. They mostly resemble small bushy or grassy plants that lack branching stems, and instead the stem itself is covered in leaves. They also reproduce sexually through seeds, however this usually occurs in a "breeding season" which varies in frequency and length between species.

EVENT: Event incoming on Turn 8, geological in nature

VOTING RULES
1 - 20 is the reverse of what was intended.
21 - 40 is no change.
41 - 60 is slight change towards what was intended.
61 - 80 is evolving the desired trait.
81 - 100 is becoming specialised and extremely good at whatever is being evovled.

Vote trading is allowed, however it will be modified by 0.75, making it more "risky" to do this than to vote normally. You can have one vote trade per other team, and cannot support vote trades.
Once gene transfer adaptions are evolved, you also unlock one extra vote, however this also cannot be supported (however it is unmodified).

Votes have to be mostly realistic or at least plausible. You must be able to provide a valid reason as to why something should be evolved if asked.
They also have to follow a linear progression, aka you can't just vote for "wings" as its too far of an evolutionary step, rather youd have to vote for climbing of trees/other structures, then methods of gliding, and then finally powered flight.
Also votes have to be specific and not vague, for example you cant just vote for "a better heart", you have to explain exactly what it is you want to be changed.

Each team will have a conservation status given to them each turn. This will reflect the success of each organism.
Extinct (EX) – No known individuals remaining.
Critically endangered (CR) – Extremely high risk of extinction in the near future.
Endangered (EN) – High risk of extinction.
Vulnerable (VU) – Bad risk of endangerment in the future.
Near threatened (NT) – Likely to become endangered in the near future.
Least concern (LC) – Lowest risk. Does not qualify for a higher risk category. Widespread and abundant taxa are included in this category.
Species can only move up or down 1 level each turn, or 3 after a bad event. Species can go extinct if they are located in both the Critically Endangered or Endangered categories, in which the team will revert to another species similar in ancestry to their current species, but much more heavily adapted to whatever killed the original. Other changes may also occur to make this a last-resort tactic (aka the species you inherit will be much different than your other one, so you don't just get a free adaption).
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SPECIES FOR TEAM “FRIENDO”
(Members = joshthehawk, smexyfish45, Sassy Cassie)
Team Votes:
  • joshthehawk: Develop a Central Nervous System: base 74 = 74 (trait moderately evolved)
  • smexyfish45: Develop Electroreception: base 25 = 25 (trait not evolved)
  • Sassy Cassie: Develop a Closed Circulatory System: base 62 = 62 (trait moderately evolved)
Vote Exchanges: No vote exchange :(
Sex Vote: These poor little buggers are asexual

Spinebeaked Calcifish (Spinaportan Rostrus)
This organism has developed a centralisd nervous system, giving it a significant advantage via its new ability to coordinate its movements much more efficiently. It has developed a very primitive brain, located in it's newly formed skull which is a more reinforced version of the bony armour that was there before. It had to go through a minor facial rearrngement due to its new brain and skull, and two of its eyes have become horizontal rather than vertical to be closer to the brain as well as providing a better sense of distance. It has also lost its external skin on its top, which has also been replaced with bony armour in order to protect its newly formed spinal cord that runs along its top. It has not grown however, as it is still severely restricted in size by its lack of a respiratory system.
This species has also developed a newly formed closed circulatory system, which has dramatically sped up their rate of growth. It works through the use of a beating heart located in the bottom of the "head" segment, which pumps oxygenated blood in a continuous loop throughout the body. This species is now one of the fastest and most coordinated animals in the sea, and it is beginning to resemble complex animals such as those that are located on Earth.

Appearance:
Image:
Image
A small eel-shaped segmented organism, approximately 5 cm in length. This organism has an extensive and porous bone-like armour that engulfs the majority of its body. It has green skin, due to chlorophyll being transferred to the skin from the stomach. 8 eye spots made up of occeloid-rich cells located on the front and rear (4 on front, 4 on rear) of the organism are used as primitive eyes that can sense light and movement. This organism has 5 true fins, 4 being pectoral fins located on the second and third segments of the body, with the last being a large caudal fin located on the rear. It also has a sixth "false" fin comprised solely of bone located on the head, that provides extra stability while swimming. Its mouth is comprised of a bony feeding spine.
Notable Features:
  • Reproduces asexually
  • Has a CRISPR-like immune system that gives them hereditary immunity
  • Eye patches are filled with a poisonous substance that is lethal in moderate doses
  • Body moves laterally in a side to side fashion similar to an eel in order to swim
  • A primitive brain controls a centralised nervous system and coordinates movement
  • A closed circulatory system controlled by a single beating heart supplies energy and nutrients to cells
  • Has a long, tubular stomach that returns to the mouth so undigested food can be regurgitated
Diet:
Omnivorous: It eats the soft parts of organisms that can be sucked through it's feeding spine
Habitat:
The depths to the shallows of the mineral-rich oceans of Petrixic.
Conservation Status:
LC

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SPECIES FOR TEAM “PROMETHEUS”
(Members = Natural_20, GabrielGG, Tiberius)
Team Votes:
  • Natural_20: Develop Male/Female Sexual Reproduction: base 98 = 98 (trait is fully evolved and specialised in)
  • GabrielGG: Develop Pectoral Fins: base 35 = 35 (trait not evolved)
  • Tiberius: Develop a Closed Circulatory System: base 72 = 72 (trait moderately evolved)
Vote Exchanges: No vote exchange :(
Sex Vote: Sex only just evolved

Gonadic Dolbich (Genitantes Delphinae)
The Gonadic Dolbich has developed sexual reproduction, developing two distinct genders: Males, who are typically smaller and produce sperm, and Females, who are generally larger and lay eggs. They have also gone a step further and developed internal fertilisation, in which they go through sexual intercourse in order to increase the chance of fertilising the other partners gametes. Females lay their eggs, which are covered in the same toxic mucous that makes them inedible to other species (although other species that also make this mucous are resistant to it), in small crevices or in other hiding places. Some have even started burying their eggs a shallow distance into the sand. These eggs hatch fairly quickly afterwards, and try to survive as best they can, however the majority are prey for other, larger predators or even members of the same species.
This species has also developed a closed circulatory system, controlled by a beating heart located in its abdomen, which pumps oxygenated blood in a continuous loop throughout the body. This has allowed its cells access to energy and nutrients, speeding up its reflexes and rate of growth. It is still restricted in its size however, as it lacks an effective respiratory system.

Appearance:
Image:
Image
A small vertically compressed dolphin-shaped organism, approximately 4 cm in length. Eye dots made up of patches of occeloid-rich areas of skin allow the organism a primitive method of sensing light and movement. It has a large bony tail fin, comprised of a thick membrane stretched between two prongs of a tail bone. A bony ridge runs along its back, which is the external view of the vertbrae that make up its spine. An oral sphincter allows the organism the ability to modify its buoyancy through expelling or intaking air, as well as to consume and expel contents from the stomach.
Notable Features:
  • Reproduces sexually, with Males producing sperm and Females laying eggs.
  • Constantly secretes a sticky alkaline bleach-like fluid that remains on the skin and is toxic to predators, bacteria and viruses. A less sticky version can also be rapidly dispersed through the surrounding water when under threat that is also highly toxic to other organisms
  • Phagocytes patrol the skin of this organism and defend it against external immune-related threats. It also able to produce adaptive antibodies similar to a vertebrates immune system that gives it a very high survival rate of when invaded by foreign organisms
  • A primitive swimbladder is located within them that allows them to adjust their buoyancy when swimming. This swimbladder also allows the organism a very early form of lung, as air can now be absorbed both internally and externally
  • Brainless basic nervous system used to control muscles/fins and move the organism
  • Has a primitive spine and tailbone which allow swimming via vertical undulation, similar to a dolphin
  • A closed circulatory system controlled by a single beating heart supplies energy and nutrients to cells
  • A stomach is located within them that allows efficient digestion of food
Diet:
Herbivorous: Swallows large amounts of algae and plant matter through its oral sphincter
Habitat:
The shallows and surface of the mineral-rich oceans of Petrixic.
Conservation Status:
LC

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

SPECIES FOR TEAM “WHATEVERTHEFUCK”
(Members = Alexcat989, leestriter, Burger Cat)
Team Votes:
  • Alexcat989: Fuse Tentacles into a Singular Fin: base 56 x 1.5 = 84 (trait is fully evolved and specialised in)
  • leestriter: No Vote Given, Support Alexcat989 (+ 50% modifier)
  • Burger Cat: Develop a Parasitic Larva Stage: base 75 = 75 (trait moderately evolved)
Vote Exchanges: No vote exchange :(
Sex Vote: Develop a Jet Propulsion Tube: base 6 = 6 (reverse of trait evolved)

Parasitic Glassfish (Piscespeculo Parasitus)
The Parasitic Glassfish has developed a unique life cycle. When an Adult Glassfish has mated and has become "impregnated", it seeks out another species on to which it can lay its eggs. Once it has been secured, the tiny eggs are stuck to its skin/back through the use of tiny hooks embedded upon the eggs shell. These eggs quickly hatch, exposing the Larva which resembles the adult, however without any fins or tentacles. Their gamete dispensor is modified to become a parasitic root, which burrows inside the host organism and absorbs nutrients and energy in order to grow. Generally this process doesn't kill most host organisms, unless it punctures a major organ or there are too many other Larva for the host to handle. When mature, the Larva sheds the end of its parasitic root, which then becomes its gamete dispenser, and swims off to continue its life.
The glassfish has also significantly modified its body structure (yet again), morphing its tentacles into fin-bearing boneless limbs. The top two tentacles fused at their ends to produce a main, or caudal fin at their rear. The two remaining tentacles formed twopectoral fins that are used to manipulate it's location within the sea. Suprisingly, each fin contains bones, however the tentacles they are connected to do not. However, this organism is still more primitive relative to other organisms in the sea right now as they lack a true circulatory or centralised nervous system. They also cannot grow very large due to their lack of a respiratory system.

Appearance:
Image:
Image
A small fish-shaped organism, approximately 4 cm in length. It has a cross shaped bony ridge, from which extends two pectoral tentacle-fins that can change the direction it swims. It also has one large caudal fin located on its tail. Has multiple zig-zag shaped black tubes that extend from their electric heart, located on the head of the organism that can produce electric shocks.
Notable Features:
  • Hermaphroditic, with both parents becoming pregnant after mating. It is also capable of asexual fertilisation to produce genetic clones
  • Parasitic Larva stage in lifecycle that precedes adulthood
  • Stores a potent cyanide-based poison inside it's cytoplasm
  • Steals the proteins from other cells in order to hide from them
  • Their external cells are coated in hollow spines that kill other cells that are pierced by them. This causes rashes and irritation in large multicellular organisms
  • Able to produce adaptive antibodies similar to a vertebrates immune system that gives it a very high survival rate of when invaded by foreign organisms
  • Brainless basic nervous system used to control muscles/fins and move the organism
Diet:
Chemotroph: Absorbs various mineral from the surrounding water to provide energy and grow.
Habitat:
The depths to the shallows of the mineral-rich oceans of Petrixic.
Conservation Status:
LC

Hint Hint Evolve respiratory systems everybody. Also depending on what the respiratory systems are, most of you (except whateverthefuck) can make it to land next turn, as long as you also have circulatory and centralised nervous systems. Although you might want to think about how you'll move about on land.
My Major Competitions:
Droetis
Charbiss
Petrixic

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Sassy Cassie
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Location: Somewhere hot and wet

Re: Competition - Petrixic

Post by Sassy Cassie » Sat Feb 10, 2018 3:40 am

Develop a Respiratory system which favours the areas of the ocean closer to the surface.

Josh, what say you we start focusing on getting out onto the land before anyone else over the next few turns?
"Always trust Greeks bearing gifts. Your friendly neighborhood psycopath might be that gift."
-AΘE22
Tiberius wrote: Friendocracy? Obviously an incredibly alien and classist society. Down with the Charismatic Elite!!! Friends for Everyone!!!

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joshthehawk
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Re: Competition - Petrixic

Post by joshthehawk » Sat Feb 10, 2018 4:02 am

Develop Sexual Reproduction.
If I'm making a comment with this type of text I'm talking as a moderator.
Anonymous wrote:And those who were seen dancing
where thought to be insane
by those who could not hear the music.

Natural_20
Posts: 1658
Joined: Mon Jul 14, 2014 5:25 am

Re: Competition - Petrixic

Post by Natural_20 » Sat Feb 10, 2018 5:42 am

Team Prometheus
Tube gills: Oxygen-absorbing tubes that begin inside the mouth and end outside the body, featuring muscles that allow them to expand and contract for pumping water.

Sex vote: nerve clusters: 3 clusters of nerves in the front, middle, and rear of the body which interpret visual information from the eyespots.

Having fun with our design here. If anybody wants to contest these, I'm all ears.
Last edited by Natural_20 on Sat Feb 10, 2018 7:38 am, edited 1 time in total.
Quasar wrote:Dammit, we forgot to sell the psycho drugs and now the chickens are ODing.

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Alpha
Posts: 1956
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Location: Australia

Re: Competition - Petrixic

Post by Alpha » Sat Feb 10, 2018 6:22 am

Ok everybody I have set up a basic timeline and I'm thinking of ending this at about turn 30 and starting a civilisation game at that point. In order to "qualify" for civilisation you must have the following six traits by turn 30:
  • The ability to share knowledge and communicate (language)
  • The ability to manipulate the environment (hands/graspers)
  • The ability to recognise and learn patterns and connections and create tools (intelligence)
  • The ability to cooperate in a group (social animals)
  • The ability to create fire (myriad of benefits such as cooking, protection, warmth etc)
  • The ability to be flexible in terms of dietary needs (no hyper-carnivores/herbivores, however its fine to be predominantly one or the other just not 100%)
What is everybodies thoughts on this?
My Major Competitions:
Droetis
Charbiss
Petrixic

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