The Meek Shall Inherit Kobira

Speculative evolution and forum games
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averious
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Re: The Meek Shall Inherit Kobira

Post by averious » Sun Oct 25, 2015 1:33 am

ClassyAmoeba wrote:
joshthehawk wrote:
ClassyAmoeba wrote: I would say that we should use the extra vote every round and alternate control of it if it sounds good to you, JoshtheHawk.
I thnk it would be best if we didn't use his vote at all, because then we would at least get a nice bonus every time with our dice rolls.
That sounds great for this. Why did we not think about that earlier. Idea approved.
Sneaky lil' buggers.
Flood it. Flooding them will take out the population for the most part. I think. And make it really cold. That ought to do it.
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Ewery1
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Re: The Meek Shall Inherit Kobira

Post by Ewery1 » Sun Oct 25, 2015 2:53 am

TURN 3
On the planet Kobira, an ocean extends out in every direction for ages, with barren desert land on the surface. This planet has finally reached a state of homeostasis, where there are no more internal struggles, and the climate is relatively stable. The atmosphere is mostly carbon and nitrogen. The planet essentially resembles early Earth fairly identically. A hotspot volcanic chain is somewhere in the middle of the ocean, the latest additional to the islands is still on its way to the surface. Inside of the volcano that is forming the island is the first life in the form of the ancestors of Kobiran Bacteria.

Team Non Standard (20 characters!, averious)
Better Mitochondra: base 5+5 (100% support) = 10 (9) SUPER EVOLUTION!!!

Efficient Lithotrophic Bacteria (Lithobacterium akrenergeia)
Efficient Lithotrophic Bacteria are single celled bacteria that feed off of random particles spurting out of the vents. They have a unique organelle that uses primarily sulfur oxidization and also makes use of iron oxidization to make glucose. They then make use of mitochondria in order to get the highest possible amount of energy out of this. In fact, their mitochondria have become so powerful that they can reuse one molecule of glucose a number of times with only the addition of a few molecules in between. They produce so much ATP that they have developed an additional organelle that stores ATP for future use when they are running low on iron or sulfur.

They reproduce asexually, have a nucleus and phospholipid bi-layer. They feed off of the iron and sulfur streaming out of the hotspot, however this particular strain is more cold resistant, and can venture further, getting considerably less metals but being much safer. Efficient Lithotrophic Bacteria are completely dependent on the hotspot, because without it they cannot get the materials required to stay alive and cannot live without the heat.

Appearance:
Brown minuscule bacteria floating aimlessly through the water
Environment:
Above a volcanic hotspot in the middle of the ocean
Conservation Status:
LC


Team Potatoes 4 the Win v.3 (GabrielGG, geckoguy42, Alpha)
Flagella: base 3+1 (33% support) = 4
Carotenoids: base 6+1 (33% support) = 7 (6)
Multicellular: base 2+1 (33% support) = 3

Swimming Solars (Chloroherba migratorius)
Swimming Solars are single celled bacteria that feed off of random particles spurting out of the vents, and then use chloroplasts in order to make glucose using the natural light filtering down from above the water. They absorb all ranges of visible light (and a little infrared) except for a little yellow, blue, and all of green. This causes them to start producing a lot of oxygen. In order to gain more light, they have developed flotation vacuoles that fill with oxygen and make them more buoyant. In order to utilize their chloroplasts fully, Swimming Solars have also developed mitochondria.

Swimming Solars can generally be found in groups, with flagella that propel them through the water. They use these flagella to propel them hopefully away from the predators that can be found everywhere, but due to a lack of senses they are sort of aimless. Swimming Solars could potentially live away from the hotspot, however they require the heat. They reproduce asexually, have a nucleus and phospholipid bi-layer. Swimming Solars would be doing better, however since Surface Solars have left the ecosystem, they are the only food source for an entire genus of bacterium. In addition to this, Surface Solars have blotted out a lot of the sun from the top.

Appearance:
Green minuscule bacteria propelled around with flagella that travel in groups
Environment:
Above a volcanic hotspot in the middle of the ocean
Conservation Status:
VU


Team I will not be Sentient (ClassyAmeoba, joshthehawk)
Large Floatation Vacuoles: base 4+2 (50% support) = 6
Colonies: base 4+2 (50% support) = 6

Surface Solars (Chloroherba caelumpervenire)
Surface Solars are colonial protists that use chloroplasts in order to make glucose using the light from the sun. This causes them to start producing a lot of oxygen. They have made a huge adaptation, large vacuoles that are constantly full of oxygen in order for them to float just under the surface of the ocean. In order to utilize their chloroplasts fully, Surface Solars have also developed mitochondria. They have also developed colonies that take up large surface areas, collecting light. They don’t share resources, but this layout prevents them from drifting too far. However, some of them get swept away because of the currents, but most die when winter comes around. A population has consistently started somewhere in the middle of the equator (you loose control of this group, if your guy’s species spread far enough you may encounter the evolved versions of these).

They reproduce asexually, have a nucleus and phospholipid bi-layer. They have two main problems, the heat from the sun is plenty during the summer but lacking in the winter, the lucky ones release their oxygen, but they have no senses to tell whether it is hot or cold. In addition to this, there is a lack of the nutrient rich molecules spurting out of the volcano at the surface, while there is still some it is not enough to keep them even at NT.

Appearance:
Colonies of green minuscule bacteria floating aimlessly through the water
Environment:
Floating at the surface of the ocean
Conservation Status:
VU


Team Morpholotl (Grockstar124, Prudentia, Alexcat989, Yasahiro)
Mitochondria: base 6+2 (50% support) = 8 (6)
Lysosomes: base 3+2 (50% support) = 5

Digesting Etheroids (Xenorobustustunica phagus)
Digesting Etheroids are single celled bacteria that eat other cells and the waste of Oozers. They use their phagocytosis to swallow other cells and then process them with lysosomes. Finally their mitochondria make the glucose in them into ATP, and the rest of the proteins are reused in the cells. Their protein working range has increased, and they have gained cilia, which allow them to travel and try to get more prey. One huge advantage that they have is a glycerol-ether lipid cell membrane that is considerably stronger than any other cell and keeps them completely immune to any Oozers. This allows them to hang around Oozers and pick off their waste. They reproduce asexually and have a semi-nucleus that houses their DNA. They could function completely independently from the hotspot as long as they had prey to eat.

Appearance:
Minuscule ciliated bacteria moving slowly through the water with a unique glycerol-ether lipid membrane
Environment:
The edges of a volcanic hotspot in the middle of the ocean
Conservation Status:
LC

Team Unnamed (DehEvil, Silly Otter)
Advanced Nucleus: base 2+2 (50% support) = 4
Acid Neutralizing Proteins: base 1+2 (50% support) = 3

Bumbling Ciliovore (Subspecies) (Villosusmotus teleiosvive kalospyrinas)
Bumbling Ciliovores are single celled bacteria that feed off of other organisms swimming around. Bumbling Ciliovores achieve this with a series of four major adaptations. First of all, they have an eyespot which allows them to distinguish light from dark, letting them get not too close to the vent, but not too far away. They then use their cilia to get to the optimal level of light in the middle where the majority of life is located. They then use phagocytosis to eat other cells, taking the needed nutrients into their body. They then make use of said nutrients with mitochondria, a common trend among ancestors of Kobiran Bacteria. They reproduce asexually, have a phospholipid bilayer, and a proper that houses their DNA and allows them to become far more complex. They could not survive away from the hotspot because they rely on the heat.

Appearance:
Minuscule bacteria with cilia and an eyespot in the middle of their bodies floating aimlessly through the water
Environment:
Above a volcanic hotspot in the middle of the ocean
Conservation Status:
NT


Team NPC (NPC Bob, NPC Joe, NPC Jill, NPC Hagitha)
Advanced Nucleus: base 6+2 (50% support) = 8 (6)
Passageways to Share Nutrients: base 3+2 (50% support) = 5

Advanced Oozers (Occulant progredi)
Advanced Oozers are the descendants of the first multicellular organisms on Kobira. They secrete a haze of acid that breaks down the surrounding cells for nutrients that are absorbed directly. Their mitochondria then process these molecules to make ATP, which is shared throughout the colony via a series of pumps that make sure it’s evenly distributed. This comes at the cost of an extra bit of ATP. It’s not particularly good but it works. In addition, they have gained a thick cell wall, which makes them immune to their own acid for the most part, eating away at only the outside shell, not the membrane. They reproduce asexually and have a proper nucleus that houses very short DNA, but allows for more complexity compared to other organisms.

Appearance:
A colony of shelled protists that float through the water with a cloud of acid around them
Environment:
Above a volcanic hotspot in the middle of the ocean
Conservation Status:
NT

EVENT
The mountain continues growing and getting closer to the surface, the cells live in harmony, feasting on the lovely wealth of materials and heat that fuel them. As time goes on, the heat starts to wane, and the minerals become sparser, until one day, they aren’t there anymore. It is cold 100 feet beneath the surface, crippling enzymes, and the constant flow of minerals and nutrients are gone. A plug has formed inside of the single vent of the volcano, completely blocking it out.

This completely screws up the ecosystem, as only the Etheroids are prepared for the cold, and they rely on eating other creatures to keep them alive. They have a quick bloom before food becomes difficult to find. Surface Solars relied on some minerals welling up from the bottom, and now they only have the heat of the sun. Their photosynthesizing brethren cannot say that as well. The Lithotrophs are hit incredibly hard, because the sulfur and iron streaming out of the vents are no longer, they could most likely find it in the soil around the plugged volcano, but lack any way to retrieve it. Ciliovores and Oozers are hit the hardest, their prey being nowhere to be found, and the remainder eaten by the Etheroids, who begin to feast on what used to be the apex predators before. Mass extinction occurs, and the plug will most likely pose more problems in the future as pressure begins to build up, placing stress on the large chunk of rock cemented into the once live-giving volcano. HOW WILL YOU SURVIVE??!!?!

Kobiran Bacteria are now extinct due to their reliance on the hotspot.
Microscopic Oozers are now extinct due to the disappearance of prey and heat.
Swallowing Bacteria are now extinct due to the disappearance of prey and heat.
Lithotrophic Bacteria are now extinct due to the lack of food and heat.
Colonial Oozers are now extinct due to the disappearance of prey and heat.
Bumbling Ciliovores are now extinct due to the disappearance of prey and heat.
Energized Lithotrophic Bacteria are now extinct due to the lack of food and heat.


Revised Conservation Statuses:
Efficient Lithotrophic Bacteria: CR
Swimming Solars: CR
Surface Solars: VU
Digesting Etheroid: NT
Bumbling Ciliovore (Subspecies): CR

NPC Data:
Advanced Oozers: CR
Energized Lithotrophic Bacteria: EX
Suspended Solars: CR
Proto-Etheroid: EN
Bumbling Ciliovore: EX
Colonial Oozers: EX
Lithotrophic Bacteria: EX
Swallowing Bacteria: EX
Microscopic Oozer: EX
Kobiran Bacteria: EX

Ecosystem
The vibrant ecosystem of the volcanic hotspot is dead. The corpses of many cells float through the abyss, Etheroids paddle around, swallowing them and leaving. A population of Surface Solars absorbs the precious sunlight at the surface, with some Swimming and Suspended variants far beneath them, picking up what little they can. Ciliovores and Oozers attempt to hang on for dear life and Lithotrophs silently fade away. What’s left of life starts to spilt apart as the centering current from the hotspot no longer holds them together, and they all lack senses.

Overview
Shit hit the fan.

:D


Map:
Kobira Current.gif
Kobira Current.gif (47.08 KiB) Viewed 2509 times
- Your local Red Panda with way too much power
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Prudentia
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Re: The Meek Shall Inherit Kobira

Post by Prudentia » Sun Oct 25, 2015 3:05 am

I love it!!!!!!!!!!!!

A single eyespot, so that we locate differentials in light (shadows) thus vaguely tracking our prey.

Okay team, we could vote for another tracking method or save that till next turn. What do you guys think?
Last edited by Prudentia on Sun Oct 25, 2015 3:07 am, edited 1 time in total.
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ClassyAmoeba
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Re: The Meek Shall Inherit Kobira

Post by ClassyAmoeba » Sun Oct 25, 2015 3:06 am

Cold Resistance. We want to have a range beyond the hotspot.
Do not provoke my wrath.
This will be my only warning

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Ewery1
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Re: The Meek Shall Inherit Kobira

Post by Ewery1 » Sun Oct 25, 2015 3:13 am

ClassyAmoeba wrote:Cold Resistance. We want to have a range beyond the hotspot.
You read the event right?
- Your local Red Panda with way too much power
Yasahiro wrote:Then improve the amphibity.... It's a word now, I made it.
Join my new classic competition game!

They're all grown up!
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averious
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Re: The Meek Shall Inherit Kobira

Post by averious » Sun Oct 25, 2015 3:13 am

Well this is quite a doozy. :lol: :(
Flood it. Flooding them will take out the population for the most part. I think. And make it really cold. That ought to do it.
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Alexcat989
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Re: The Meek Shall Inherit Kobira

Post by Alexcat989 » Sun Oct 25, 2015 3:27 am

Prudentia wrote:I love it!!!!!!!!!!!!

A single eyespot, so that we locate differentials in light (shadows) thus vaguely tracking our prey.

Okay team, we could vote for another tracking method or save that till next turn. What do you guys think?
save till next turn
-endoplasmic reticulum
SCREW YOU I AM THE ARCH-EMPOROR
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Ewery1
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Re: The Meek Shall Inherit Kobira

Post by Ewery1 » Sun Oct 25, 2015 3:43 am

Alexcat989 wrote:
Prudentia wrote:I love it!!!!!!!!!!!!

A single eyespot, so that we locate differentials in light (shadows) thus vaguely tracking our prey.

Okay team, we could vote for another tracking method or save that till next turn. What do you guys think?
save till next turn
-endoplasmic reticulum
You can skip the ER, don't worry about it.
- Your local Red Panda with way too much power
Yasahiro wrote:Then improve the amphibity.... It's a word now, I made it.
Join my new classic competition game!

They're all grown up!
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Alpha
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Re: The Meek Shall Inherit Kobira

Post by Alpha » Sun Oct 25, 2015 3:49 am

Cold resistance

Rest of my team, we need to get rid of the competition.
My Major Competitions:
Droetis
Charbiss
Petrixic

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Alexcat989
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Re: The Meek Shall Inherit Kobira

Post by Alexcat989 » Sun Oct 25, 2015 3:59 am

Ewery1 wrote:
Alexcat989 wrote:
Prudentia wrote:I love it!!!!!!!!!!!!

A single eyespot, so that we locate differentials in light (shadows) thus vaguely tracking our prey.

Okay team, we could vote for another tracking method or save that till next turn. What do you guys think?
save till next turn
-endoplasmic reticulum
You can skip the ER, don't worry about it.
ok then
-light tolerance
SCREW YOU I AM THE ARCH-EMPOROR
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