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Creature Creator

Posted: Sat Nov 30, 2013 5:20 am
by williamthewise
I have noticed that the export/import files for creatures are just text files with a bunch of numbers. I was thinking of making a creature creator but without figuring out what these numbers mean, it would be impossible. Of course, I could always just do it myself, but I thought it would be a good idea to ask around to see if anyone has already cracked the code, or already made the Creature Creator.

Re: Creature Creator

Posted: Sat Nov 30, 2013 6:22 am
by AngerDomeAble
Not that I know of.

Re: Creature Creator

Posted: Sun Dec 01, 2013 1:12 am
by AnarchCassius
Saw it but I haven't cracked because I don't think it's final. It's too linear and Quasar has said as much and the next version sounds to be rather different.

Certainly easily enough to update your program for the new code if you want to get started now though. Visualizer and GUI will be the hard part.

Re: Creature Creator

Posted: Sun Dec 01, 2013 8:20 am
by Quasar
Nyyyyyeeehh... I can't do it. I can't keep quiet anymore.

As much as I'd love to see someone actually crack the save file code, it'd be cruel of me to "fail to mention" that the game does, in fact, already have a creature editor. :)

A few disclaimers as to why I've stayed quiet and haven't advertised it...

- it will not be in the final game.
- it's strictly debug functionality, ie. not very user friendly and crashes occasionally (it was originally created to test different configurations of body plans and allow us to create marketing screenshots)
- it makes very apparent the limitations of the creature engine and the lack of content for some items. Be warned, the game feels a lot more 'alpha' after you try to make something with it.
- it occasionally consumes the souls of the innocent to fuel it's eternal rage against all living things.

So, if you still want to play with Satans Creature Editor, here's what you do:

Press "Shift-G" to unlock it.
Select a creature to start from.
Click the Genetic Engineering button.

Good luck!

Re: Creature Creator

Posted: Sun Dec 01, 2013 7:45 pm
by AngerDomeAble
Are you sure It seems just fine and not any less alpha to me.

Re: Creature Creator

Posted: Sun Dec 01, 2013 10:18 pm
by AnarchCassius
Why not plan to release it eventually? People will just hand edit genomes or write their own program if you don't.

Re: Creature Creator

Posted: Sat Dec 07, 2013 10:43 am
by Hulkninja
My opinion on this would be to just make the creature editor an easter egg of sorts. As for now, only the people who've stumbled upon it accidentially, and the people in this thread, know of it. If you keep it that way, it'll make for a nice surprise! :D

Re: Creature Creator

Posted: Sat Dec 07, 2013 5:17 pm
by AngerDomeAble
Hulkninja wrote:My opinion on this would be to just make the creature editor an easter egg of sorts. As for now, only the people who've stumbled upon it accidentially, and the people in this thread, know of it. If you keep it that way, it'll make for a nice surprise! :D
I second this motion.

Re: Creature Creator

Posted: Sat Dec 07, 2013 5:34 pm
by White parrot
It sounds cool indeed !

Re: Creature Creator

Posted: Tue Feb 11, 2014 3:06 am
by Forgottenspore
The creature creator is a very good call In my opinion...