Spinning Alots Parts Pack

A forum for mods and the modders who mod them.
Neovenator
Posts: 518
Joined: Sun Jun 16, 2013 6:06 pm

Re: Spinning Alots Parts Pack

Post by Neovenator » Wed Apr 16, 2014 3:42 pm

INITIATE HUGGING MODE.

AnarchCassius
Posts: 306
Joined: Fri Sep 20, 2013 4:02 am

Re: Spinning Alots Parts Pack

Post by AnarchCassius » Wed Apr 16, 2014 8:27 pm

Glad to have you back! I'm not the only modder anymore, nor the only superbusy one. :)

Looking forward to what you come up with.

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20 characters!
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Location: North America, the best and worst bit of it.
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Re: Spinning Alots Parts Pack

Post by 20 characters! » Wed Apr 16, 2014 8:55 pm

Hooray!!!! Yay! Yippe we have our modder back :mrgreen:
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youtubeuserSara3346
20 characters! wrote:*explodes into a gore shower
combi2 wrote: ... thought that all cows could produce unlimited antibodies,boy am i a retard.
combi2 wrote:you can`t thats not how humans work
Grockstar wrote:Bats it is then. They are the poor man's snake.
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AngerDomeAble
Posts: 1319
Joined: Mon Jul 08, 2013 4:40 am

Re: Spinning Alots Parts Pack

Post by AngerDomeAble » Wed Apr 16, 2014 9:49 pm

And here I though you were gone, nice to have you back.
20 is against common sense.
Don't believe his lies.

Spinning Alot
Posts: 6
Joined: Mon Nov 18, 2013 8:22 am

Re: Spinning Alots Parts Pack

Post by Spinning Alot » Thu Apr 17, 2014 5:12 am

Hey everyone, I'm actually surprised that people were waiting for the mod, I should make this more of a priority then ahaha
-UPDATE-
- I`ve found the old files, I`m just going to organize and and remember how to add models in the game again
-made two new heads in only a few hours (I`m not completely happy with the xenomorph head yet, I`m trying not to make them too detailed as, models too detailed would slow the game down but i want to make more so ill fix it up later)
Image

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20 characters!
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Location: North America, the best and worst bit of it.
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Re: Spinning Alots Parts Pack

Post by 20 characters! » Thu Apr 17, 2014 5:31 am

Spinning Alot wrote:Hey everyone, I'm actually surprised that people were waiting for the mod, I should make this more of a priority then ahaha
-UPDATE-
- I`ve found the old files, I`m just going to organize and and remember how to add models in the game again
-made two new heads in only a few hours (I`m not completely happy with the xenomorph head yet, I`m trying not to make them too detailed as, models too detailed would slow the game down but i want to make more so ill fix it up later)
Image
A matamata head woul top both of those heads....
youtubeuserSara3346
20 characters! wrote:*explodes into a gore shower
combi2 wrote: ... thought that all cows could produce unlimited antibodies,boy am i a retard.
combi2 wrote:you can`t thats not how humans work
Grockstar wrote:Bats it is then. They are the poor man's snake.
ImageImageImage

AnarchCassius
Posts: 306
Joined: Fri Sep 20, 2013 4:02 am

Re: Spinning Alots Parts Pack

Post by AnarchCassius » Thu Apr 24, 2014 8:04 pm

They are looking great. One thing though, I think as few details as possible should be on the head. Quasar's already set a precedent on teeth and even tusks and some horns but I think including the eyes with the bioraptor head goes a bit far. Eyes are pretty much always features and separating the two (and adding a bio-raptor eye texture) would create more options overall. You'd also distribute the polys between the pieces better.

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20 characters!
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Location: North America, the best and worst bit of it.
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Re: Spinning Alots Parts Pack

Post by 20 characters! » Thu Jul 03, 2014 8:31 pm

So has this thread died,… Again?
youtubeuserSara3346
20 characters! wrote:*explodes into a gore shower
combi2 wrote: ... thought that all cows could produce unlimited antibodies,boy am i a retard.
combi2 wrote:you can`t thats not how humans work
Grockstar wrote:Bats it is then. They are the poor man's snake.
ImageImageImage

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AngerDomeAble
Posts: 1319
Joined: Mon Jul 08, 2013 4:40 am

Re: Spinning Alots Parts Pack

Post by AngerDomeAble » Thu Jul 03, 2014 9:23 pm

20 characters! wrote:So has this thread died,… Again?
Yes
20 is against common sense.
Don't believe his lies.

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White parrot
Posts: 1821
Joined: Wed Sep 12, 2012 4:42 pm

Re: Spinning Alots Parts Pack

Post by White parrot » Thu Jul 03, 2014 10:26 pm

On the other hand, if it revived once, it may happen again, who know ?
At this point, we shouldn't be surprised by anything nature does. She's like a meth addict whose drug-fueled rampages unfold in slow motion and span millions of years.
Silly Otter wrote:Welcome to the forum.
Please ignore the cultists.

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