64-Bit Compilation for Future OS Compatibility

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sos291
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Joined: Sun Jun 14, 2020 7:34 pm

64-Bit Compilation for Future OS Compatibility

Post by sos291 » Sun Jun 14, 2020 7:44 pm

I'm getting tired of having to stream this game from a Windows PC/Linux across my home network. This doesn't appear to be at the top of anyone's list here, but assuming a generic engine or engine base language can someone compile this and release it for 64-bit? It currently only really affects users on macOS 10.15, but IIRC windows emulating x86 on ARM can also only handle 64 bit applications. Every arm chip that I have seen with some sort of hardware emulation layer in my line of work has had the best chance of success with 64 bit. I don't think it should take much work to fix, and it guarantees the game continued life.

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