Search found 185 matches

by counting
Wed Aug 24, 2016 2:18 am
Forum: Suggestions
Topic: new herbivore heads
Replies: 14
Views: 4760

Re: new herbivore heads

actually many real world stuff applies with the game if it happens more often then we need a bit more diversity than the few herbivore heads we have. That's true. But lots of stuff still doesn't apply in current version. Like why carnivores so hard to evolve naturally. A lot of reasons behind it, m...
by counting
Tue Aug 23, 2016 9:17 am
Forum: Suggestions
Topic: Chromosomes and genome structure
Replies: 3
Views: 1710

Re: Chromosomes and genome structure

For every reproduction to roll 200 times random function (sexsual reprodution twice the amount) for gene swapping is quite an overhead computational wise. Rand is not a quick function, unless you just use very poor pseudo random (or predetermined by seeds). Normally if you want 10 points cross swap,...
by counting
Tue Aug 23, 2016 8:47 am
Forum: Suggestions
Topic: new herbivore heads
Replies: 14
Views: 4760

Re: new herbivore heads

"But herbivores evolved more often then carnivores. That's why we don't see much of the exotic heads in naturally evolved creatures?" That doesn't really logically follow. If something evolved more often, you would expect *more* diversity, not unless, especially if you ignore convergent evolution. ...
by counting
Tue Aug 23, 2016 8:41 am
Forum: General Discussion
Topic: longest simulation results?
Replies: 26
Views: 11205

Re: longest simulation results?

still going for about a week crashing and what not(to be expected) but this time i tried low mutation rates(0.2) and small breeding range(10%) with a size 2 map crater map. so far they evolved into a species that i can believe could be real (no twig legs or anything like that). they evolved into gi...
by counting
Mon Aug 22, 2016 7:56 am
Forum: Chit Chat
Topic: More Guests than usual?
Replies: 9
Views: 2127

Re: More Guests than usual?

http://www.alexa.com/siteinfo/speciesgame.com Some analysis of the main website, I just wish there's more detail for specific page. Top Keywords and Percent of Search Traffic 1. species game 28.12% 2. alre 16.77% 3. evolution simulation game 10.47% 4. species artificial life real evolution 7.12% 5. ...
by counting
Mon Aug 22, 2016 7:50 am
Forum: Suggestions
Topic: new herbivore heads
Replies: 14
Views: 4760

Re: new herbivore heads

But herbivores evolved more often then carnivores. That's why we don't see much of the exotic heads in naturally evolved creatures?
by counting
Mon Aug 22, 2016 7:48 am
Forum: Introductions
Topic: hello, very difficult registration
Replies: 5
Views: 2160

Re: hello, very difficult registration

Or you can join the serious people in the suggestion sub-forum. Always welcome academic savvy newcomer.
by counting
Mon Aug 22, 2016 3:47 am
Forum: Chit Chat
Topic: More Guests than usual?
Replies: 9
Views: 2127

Re: More Guests than usual?

Maybe a few of disappointed players from No Man's Sky passing by to see how "real procedurally generated species" should look like.
by counting
Tue Aug 09, 2016 12:33 am
Forum: Chit Chat
Topic: the genetic engineering thread
Replies: 4
Views: 1371

Re: diy gmos,just do it!

It's actually not that expensive as you might think. Especially after the wide use of CRISPR. https://www.quora.com/How-much-would-it-cost-to-build-a-CRISPR-Cas-system-in-your-basement Most cost would be equipments, not the strain or target cells. If you know someone with access to those needed equi...
by counting
Sat Aug 06, 2016 4:07 pm
Forum: Science!
Topic: Help Desk- Any questions? Or game debates?
Replies: 191
Views: 43395

Re: Help Desk- Any questions? Or game debates?

Some biopolymers are produced by bacteria, like PLA, can be used as source material to produce bioplastics.They are already part of the modern green-plastics production chain. And here is a paper discussing how to use bacterial production for biodegradable plastics http://www.sciencedirect.com/scien...