Search found 52 matches

by 11builderboy11
Sun Sep 18, 2016 10:07 am
Forum: Suggestions
Topic: Skin breathing
Replies: 9
Views: 3400

Re: Skin breathing

Well to be honest most amphibians also have lungs, I think that helped, note that lungless salamanders and terrestrial snails cant get very large. Most amphibians need their skin to be moist in order to breath at a sufficiently high rate, though. Only because their skin is thin, trust me its an aqu...
by 11builderboy11
Sat Sep 17, 2016 2:57 pm
Forum: Suggestions
Topic: Skin breathing
Replies: 9
Views: 3400

Re: Skin breathing

20 characters! wrote:Well to be honest most amphibians also have lungs, I think that helped, note that lungless salamanders and terrestrial snails cant get very large.
Most amphibians need their skin to be moist in order to breath at a sufficiently high rate, though.
by 11builderboy11
Fri Sep 16, 2016 1:01 pm
Forum: Suggestions
Topic: Skin breathing
Replies: 9
Views: 3400

Skin breathing

You guys remember when the ray-finned dudes drove us out of the ocean and forced us to move onto the dry land? Yeah, me neither. Anyways, here's the suggestion: Since aquatic creatures are being added at some point in the future and would like to simulate the domination of land by early tetrapods, w...
by 11builderboy11
Sat Sep 03, 2016 12:56 pm
Forum: Creature Sharing
Topic: Long-term simulation result
Replies: 8
Views: 14471

Long-term simulation result

I let the game run for a long time, and this was the result.
131173795678226426.jpg
Primaria Spachii
131173795678226426.jpg (137.64 KiB) Viewed 14470 times
131173795589204801.jpg
131173795589204801.jpg (145.16 KiB) Viewed 14470 times
131173796839297649.jpg
Overview
131173796839297649.jpg (142.44 KiB) Viewed 14470 times
The creature is a herbivore with smooth skin, and a size of 2,4.
by 11builderboy11
Fri Sep 02, 2016 2:12 pm
Forum: Recommendations
Topic: Simulations like Species
Replies: 4
Views: 5957

Simulations like Species

Feel free to suggest other simulations similar to Species if you'd like. Critterding (http://critterding.sourceforge.net) A simulation like Species with real physics and a (potentionally) infinite amount of possibilites. You can design your own maps. (if you have Blender) Biogenesis (http://biogenes...
by 11builderboy11
Sun Jul 31, 2016 5:24 pm
Forum: Suggestions
Topic: Species 0.10.0 Suggestions
Replies: 66
Views: 26378

Re: Species 0.10.0 Suggestions

Fossil record map sounds like a cool idea to me.
What I mean is, if you hover over a "fossil" species (AKA an extinct one/ an earlier version of one), you would be able to see where that species lived. I mean, it's not very fun trying to guess where they lived, now, is it?
by 11builderboy11
Mon Apr 06, 2015 2:29 pm
Forum: Playtesting
Topic: 0.8.0 (Experimental)
Replies: 168
Views: 48446

Re: 0.8.0 (Experimental)

I love me some roasted meat in the infinite day. http://i90.photobucket.com/albums/k268/Joona1410/130728037029578821_zpsjpvtjrib.jpg Also, creatures migrating in packs! http://i90.photobucket.com/albums/k268/Joona1410/130728037663605085_zpsp9bypzxe.jpg They all seemed to be looking for trees/other p...
by 11builderboy11
Mon Apr 06, 2015 1:54 pm
Forum: Playtesting
Topic: 0.8.0 (Experimental)
Replies: 168
Views: 48446

Re: 0.8.0 (Experimental)

I had some encouters with floating/flying creatures and trees. Floating creatures aren't new, but floating trees MIGHT be new... I don't know whether this is meant to happen in using a logo and world with a couple of mountains the temperature set to be based on height so apparently the tops of the ...
by 11builderboy11
Fri Feb 20, 2015 3:38 pm
Forum: General Discussion
Topic: Alpha Theta Epsilon22 Blog
Replies: 43
Views: 15928

Re: Alpha Theta Epsilon22 Blog

AngerDomeAble wrote:I put them on lake and used the default settings.
When I saw those, (assuming they evolved from the humans) I tought about Man after Man, since they evolved from humans, too.
by 11builderboy11
Sun Dec 14, 2014 12:52 pm
Forum: General Discussion
Topic: Experimenting.
Replies: 14
Views: 4941

Re: Experimenting.